Star Wars: Poe Dameron #3 Writer: Charles Soule Artist: Phil Noto Letters: Joe Caramagna Publisher: Marvel
The first story arc for Poe Dameron, the former Republic flyer turned Resistance fighter and best pilot of the galaxy has come to an end in issue 3. It’s been 3 decades since the fall of the Empire at the Battle of Endor but a new force is threatening the galaxy, the First Order. Blocking their goal of galactic dominance though is the Resistance, led by General Leia Organa.
The former princess of Alderaan has assigned Dameron and his team of pilots, Black Squadron, with the task of tracking down Lor San Tekka who may know the whereabouts of Leia’s brother, Luke Skywalker. After following some leads they find themselves on a planet with its occupants who care for and worship an egg, with the belief that it holds their savior. Surprise surprise, trouble finds them as First Order Intelligence Officer, Agent Terex and a squadron of troops discovers their plans. They intercept the Resistance force with Poe and his droid, BB-8 trapped in a cave with the rest of Black Squadron in a life and death dog fight with TIE Fighters.
This comic has little going for it. Right from the beginning of the series, writer Charles Soule couldn’t quite capture the scoundrelly voice of Dameron but in this issue he begins to find the mark. However it still lacks the power of Oscar Isaac’s charisma. We finally get some closure with the mysterious egg that the local inhabitants care for but when more is revealed about its back story, it takes huge leaps in logic. The best part of this issue is that we get some insights into Black Squadron and some nice interactions between them to learn more about them.
However that all leads into the biggest flaw in this series, it’s dealing with a very constricted duration of time that we all know where it’ll end. It’s dragging out a short time span and everyone who has seen the Force Awakens knows where this leads to and which characters make it out alive. With that fallacy in mind, one can’t become invested in the story or character. Turning this comic into purely filler.
Sometimes a bad story can be saved with good artwork but unfortunately, Phil Noto’s style doesn’t translate to this story at all. Nato can definitely capture grand landscapes and build atmosphere, however his art doesn’t lend itself to action. This is an action adventure comic which calls for art that captures movement. Here, the art comes off as very stagnate and stiff so there’s no flow or momentum to the dog fights or the battle in the cave. It’s not that the art is bad or that Phil Noto isn’t a talented artist, it just isn’t the right fit.
It makes perfect sense to capitalize off of the success of one of the stand out characters of the Force Awakens. What doesn’t make sense is the time period they chose to tell their story and what’s even more confusing is making this an ongoing series. It’s a very constricted stage within the Star Wars saga so it can’t help itself but to be dragged out. It also fails to grab any intrigue or investment because we know what lies ahead. The artwork is detailed but its a simple case of the style not capturing what’s required.
Score: 1.5 out of 5
Review by Eric Bradach
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